Mission Statement
Our Go club's mission is to grow minds, character, and community through the timeless game of Go.
🎯 Mission Statement
Because Go benefits both the individual and the community, the mission of our Go club is to promote the fun, engaging, fascinating, and educationally-beneficial game of Go in South Carolina. Hopefully, our existence and, moreover, our success will be an inspiration to Go promoters beyond SC.
📚 Backed by Research
Research done in both the USA and South Korea has proven that playing Go significantly IMPROVES:
- Academic Performance
- Task Concentration Span (“Attention”)
- Delaying Gratification (“Patience”)
- Problem-Solving Ability
It also increases Social Interaction and DECREASES Problem Behavior.
NOTE: Baduk is the Korean name for GO.
RESEARCH STUDY: Baromi Kim 2009: “The Effect of a Baduk Education Program on Children’s Intelligence, Concentration, Delayed Gratification and Problem-Solving Ability”, Kyunghee University (Seoul, South Korea), Dept of Children and Family Studies.
Ability Measured | Baduk or non-Baduk Learners | Starting Score | Ending Score | Percentage Increase | Percentage Increase Difference: Baduk Learners minus non-Baduk Learners |
---|---|---|---|---|---|
Delaying Gratification | Baduk Learners | 566.41 | 664.33 | 17.29% | 29.43% |
Delaying Gratification | non-Baduk Learners | 555.31 | 487.91 | neg 12.14% | SIGNIFICANT |
Task Concentration Span | Baduk Learners | 96.94 | 249.33 | 157.20% | 54.49% |
Task Concentration Span | non-Baduk Learners | 92.22 | 186.94 | 102.71% | VERY SIGNIFICANT |
Problem-Solving Ability | Baduk Learners | 36.61 | 52.69 | 43.92% | 22.65% |
Problem-Solving Ability | non-Baduk Learners | 34.97 | 42.41 | 21.28% | SIGNIFICANT |
Last modified on 2025-06-10